work
Portfolio
dropping.
I design and I build — and I don't think those should be separate things. Design systems, creative tech, interfaces that actually ship the way they were meant to. Portfolio dropping soon.
// craft
- Design Systems
Building things that scale.
I own the design layer of a living system used across multiple products. Every token, component, and pattern is built to last — and to grow.
- UX Development
I don't just hand off. I build.
Bridging design and engineering means what I create actually ships the way it was intended. No translation loss. No compromise.
- Alignment
Keeping UX coherent everywhere.
Company goals, client needs, product constraints — I navigate them all and keep the experience consistent across every surface and every release.
// tools
- Figma
Where the design work lives.
Components, variables, prototypes, design systems. My primary design environment.
- VSCode
Where design becomes code.
My coding environment. I write real code, not just handoffs.
- Terminal
Yes, I live here too.
Claude Code, ccstatusline, and whatever else needs building. The terminal is a tool like any other.
- Hardware
The physical side matters.
Computers, tablets, phones, consoles, peripherals, accessories. I love devices. Understanding hardware informs how I design for it.